This game is to Balderdash as Cards Against Humanity is to Apples to Apples.
There seems to be a trend of taking classic games and putting up dirty clones of them on indiegogo. Not a bad thing, just an observation. I suppose they are filling a niche that the original game manufacturer can't pursue because it would damage their image to put out a game with naughty ideas.
PS. I would like to hear what actually went into making a physical manufactured party game in only 12 weeks.
EDIT: ultramundane828 expressed the same sentiment as me slightly before me. Having played cards Cards Against Humanity, it does innovate a little grammatically over Apples to Apples by replacing adjective cards with Mad Lib cards.
To answer your PS: 1) rapidly playtesting over email and remotely with folks I'd never met 2) finding a supplier who could do the whole game quickly in the US -- though I had to pay a premium for that and make some sacrifices 3) having a plan and re-prioritizing it practically daily
(sorry for the delay here-- my darn noprocrast settings locked me out!)
Comments
This game is to Balderdash as Cards Against Humanity is to Apples to Apples.
There seems to be a trend of taking classic games and putting up dirty clones of them on indiegogo. Not a bad thing, just an observation. I suppose they are filling a niche that the original game manufacturer can't pursue because it would damage their image to put out a game with naughty ideas.
PS. I would like to hear what actually went into making a physical manufactured party game in only 12 weeks.
EDIT: ultramundane828 expressed the same sentiment as me slightly before me. Having played cards Cards Against Humanity, it does innovate a little grammatically over Apples to Apples by replacing adjective cards with Mad Lib cards.
OP here. Thanks for the analogy!
To answer your PS: 1) rapidly playtesting over email and remotely with folks I'd never met 2) finding a supplier who could do the whole game quickly in the US -- though I had to pay a premium for that and make some sacrifices 3) having a plan and re-prioritizing it practically daily
(sorry for the delay here-- my darn noprocrast settings locked me out!)