I so badly want to learn how to really play roguelikes like DCSS. I've never gotten past the wander-around-first-few-levels of NetHack and DCSS. There's so much there!
You should start with Brogue (https://sites.google.com/site/broguegame/). It's a roguelike that manages to be accessible without compromising the core elements of the genre. The interface is great and it actually looks quite beautiful with its lighting system. The design has been streamlined, simplified but not dumbed down.
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I so badly want to learn how to really play roguelikes like DCSS. I've never gotten past the wander-around-first-few-levels of NetHack and DCSS. There's so much there!
You should start with Brogue (https://sites.google.com/site/broguegame/). It's a roguelike that manages to be accessible without compromising the core elements of the genre. The interface is great and it actually looks quite beautiful with its lighting system. The design has been streamlined, simplified but not dumbed down.
Try FTL. It's the most modern reincarnation of the rogue-like genre and it's close to perfect in everything it does in that area.
I would suggest Moria. I think I was 10 or 11 when I played this. Nethack and DF are very hard, relatively.
http://roguebasin.roguelikedevelopment.org/index.php?title=M...