Skip to content

Comment on Google April Fools - Nose Betaparent

Comments

I'm curious to why "recording" and "playback" of scent/smell is still not mainstream as sight and sound.

Why is not a part of movies or games?

What are the limiting factors?

Scents are caused by numerous chemical compounds distilled in certain portions in the air.

In order to create a scent recorder, we'd need a machine that can detect every single one of those compounds at all possible concentrations; for a scent player we'd need a machine capable of forming those compounds at the proper concentration.

Turns out, it's much harder to do than record/emit photons or record/emit sound waves.

The limit is obviously sensors and output device technology.

Profit would be limited, hence little development.

AboutSource Built by g1lg1l

Hackerly is an independent reader for Hacker News, built on the public HN API. Not affiliated with Y Combinator.