Scents are caused by numerous chemical compounds distilled in certain portions in the air.
In order to create a scent recorder, we'd need a machine that can detect every single one of those compounds at all possible concentrations; for a scent player we'd need a machine capable of forming those compounds at the proper concentration.
Turns out, it's much harder to do than record/emit photons or record/emit sound waves.
Comments
I really wish some things were real.
It would be neat to trade (nice) scents.
I'm curious to why "recording" and "playback" of scent/smell is still not mainstream as sight and sound.
Why is not a part of movies or games?
What are the limiting factors?
Scents are caused by numerous chemical compounds distilled in certain portions in the air.
In order to create a scent recorder, we'd need a machine that can detect every single one of those compounds at all possible concentrations; for a scent player we'd need a machine capable of forming those compounds at the proper concentration.
Turns out, it's much harder to do than record/emit photons or record/emit sound waves.
The limit is obviously sensors and output device technology.
Profit would be limited, hence little development.