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Comment on Why There Are No Game Console App Storesparent

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As someone making his full time income from game development for the past several years, the common wisdom among developers is that there's a handful of commercially successful games on XBLIG (which is not the same as the much more successful XBLA) & that you can pretty much discount that as a profitable option if you intend on making a commercial indie game.

It is simply a lot harder to make money on XBLIG than on Steam/app store/play market.

As someone who has never touched XBLIG as a dev or XNA, why do most of the games on XBLIG look so horrible? Is it just a bad SDK from Microsoft or can they just not attract top end development talent?

Low likelihood of profitability make putting a considerable budget behind an XBLIG game an irrational risk. Technically there is no reason you won't be able to make good looking games with xna (at least in 2d, not any worse than what you can get running on flash or iphone).

The "top end" developers mostly go straight to XBLA.

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