Low likelihood of profitability make putting a considerable budget behind an XBLIG game an irrational risk. Technically there is no reason you won't be able to make good looking games with xna (at least in 2d, not any worse than what you can get running on flash or iphone).
The "top end" developers mostly go straight to XBLA.
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Low likelihood of profitability make putting a considerable budget behind an XBLIG game an irrational risk. Technically there is no reason you won't be able to make good looking games with xna (at least in 2d, not any worse than what you can get running on flash or iphone).
The "top end" developers mostly go straight to XBLA.