Restriction is a widely used technique in both art, and life. Consider black and white paintings, or generally paintings which only use shades of a single color? Why are they not using all the colors when they exist?
What about people who do challenging athletic endeavors with limitations? The ice guy climbed up to the base camp of Everest in just his shorts and slippers. Why not wear more?
What about minimalism as a way of life? Why not buy more if you have money?
When John Darnielle from The Mountain Goats started recording albums to cassette on his portable Panasonic stereo, he got a sound that was so much more lo-fi than what could be obtained in a studio, or even with a more expensive recorder and microphone.
His genius was to realise he'd made a sound that most professional musicians would never bother with, and thus it became his own and his signature. I think not worrying so much about fidelity probably gave him more time to concentrate on the lyrics and music.
Most people carry one of history's most technologically-advanced cameras. How many can say they actually use it for something interesting?
Most people carry one of history's most technologically-advanced cameras. How many can say they actually use it for something interesting?
Figuring out how to use a phone camera in creative practice is really an interesting challenge.
Photographers still don't even pay attention to their ancillary uses, to be honest; you can use them to collect materials and build photography plans. But they can also teach you a lot of stuff (particularly subject isolation and wide angle visualisation)
One positive aspect of a camera like this is that it forces you to slow down. Because you can’t take 10 frames per second hoping to get some keepers, you become more intentional when shooting. I took a photography class where we were asked to cover the LCDs with cardboard, so that you couldn’t get an immediate feedback and slow down a bit. Another trick is to format memory cards so that they can only store a few exposures. Going slow sometimes is a good thing.
I thought I remembered that the first Leica digital cameras (very expensive) didn't have a screen at all. "Chimping" or checking the shot immediately after taking it was seen as some sort of crutch that "real" photographers didn't need.
But it looks like the Leicas always had a screen, so maybe I'm thinking of another brand.
You didn't take the time to review all the dimensions of the project then. It is never always worst on all dimensions, if at least includes the 'I made (part of) this myself' dimension. Even if it is objectively worst on everything else, e.g performance, price, popularity, etc then the person either learned something or at least had fun, and that's in itself valuable, to them, even though not to you nor necessarily anyone else.
There is a good amount of articles of how we worked towards one device for everything, and more are rediscovering single use devices.
One use case is it helps kids understand how things work, including using dvds, etc.
A low fidelity photo allows the imagination to fill in the picture. Insistent kids can relate to lower fidelity as their own writing and drawing evolves.
“Whatever you now find weird, ugly, uncomfortable and nasty about a new medium will surely become its signature. CD distortion, the jitteriness of digital video, the crap sound of 8-bit - all of these will be cherished and emulated as soon as they can be avoided. It’s the sound of failure: so much modern art is the sound of things going out of control, of a medium pushing to its limits and breaking apart. The distorted guitar sound is the sound of something too loud for the medium supposed to carry it. The blues singer with the cracked voice is the sound of an emotional cry too powerful for the throat that releases it. The excitement of grainy film, of bleached-out black and white, is the excitement of witnessing events too momentous for the medium assigned to record them.” - Brian Eno
It's art. Sometimes, ease of use and perfection aren't the goals at all.
It's easy to take quickly take a series of as many very realistic photos as a person wants with a wide variety of digital cameras, including the ones were all have in our pocket supercomputers. We dial in the settings (if we want to), and then push the button to get instant results.
I can take twenty photos of a thing and instantly review them all as they happen. One of them is probably going to work for me; if not, I can keep shooting. And then, if I want to edit it later, I can do that: There's countless ways to mess around with photos in post-production. These are optimizations we can make that utilize aspects of the system's capabilities.
And that's a valid way to do things, but just because we have identified one valid way to (hopefully!) get one good photograph with one category of hardware doesn't mean that we've exhausted the possibilities.
This way is different. Push button, and get imperfect results eventually -- even the viewfinder itself is very late to the game. This adds friction to the system. Since the time-cost of reviewing each photo is significant instead of instant, this shifts the optimization path. I get to think about things like framing and composition without even being able to see the frame or the composition. I won't get to see the results until later. This might motivate me to work harder to get it right beforehand, while using my brain in interesting ways to predict what the result might be without instant feedback.
That's OK. There's no rules in art; it's fine for people to choose their own methods. And to be sure: There's no accounting for taste. Just because one method implies more work doesn't mean that it will get better results, or that others will find anything of merit with any of it at all.
Sometimes, the mere process of doing is art in and of itself. That's OK, too.
In terms of modernity: If I want a particular scene of a particular place, I don't have to take it myself. I don't have to get out of my chair to hire someone to do it for me, or I can just Google one up. And here in 2026: I can have the bot make something up that suits me.
We can elect to get that chair using laborious old methods from a particular time period (pre-lathe or post-lathe? do we get to use a block plane? maybe we're just using stone-age flint tools, instead?), or with new methods and electric machines, or by handing over money at IKEA.
These are all valid methods by which to get a thing to sit on and then talk shit about art.
It seems to be playing on Nostalgia, judging by these paragraphs like this one:
The dithered photos look somewhere between a newspaper halftone and an old video game. The processing is part of the fun: you watch the colors come in one by one, like a digital polaroid.
Frankly, it does seem like a very fun gimmick, but also highly impractical. But my adoration of this little thing might just come from a general longing of the low-tech, simple devices of the past.
You don’t deserve the downvotes for what is a wholly reasonable and not unusual question.
Art really demands constraints, simplicity is clarifying, ephemerality is provocative, and designing your own creative tools invites metacognition. Doing all of this with a highly capable computing device is fascinating, IMO: it’s hypothetical, alternative future stuff. This device is an art experiment, isn’t it?
I have a (still modestly expensive) full frame digital camera that I bought specifically for the purpose of using alternative lens techniques: a home-made tilt shift bellows, wide angle pinhole, vintage lenses, enlarger lenses, and my own simple adaptations of binocular eyepieces and simple achromats, which have an “early photography” vibe, not least because to design them I ended up reading about Daguerre, Chevalier and Wollaston. They have changed my perspective on photography.
There is IMO very little in the way of artistic inspiration to be found at the cutting edge unless you are going to at least partly subvert cutting edge tools to do things they weren’t designed for. So it follows that creative technology is likely to be something of a dialogue with transformation and limitation.
Comments
I don't fully understand the obsession with making less-capable devices and talking about them as though being less capable is a feature by itself.
Restriction is a widely used technique in both art, and life. Consider black and white paintings, or generally paintings which only use shades of a single color? Why are they not using all the colors when they exist?
What about people who do challenging athletic endeavors with limitations? The ice guy climbed up to the base camp of Everest in just his shorts and slippers. Why not wear more?
What about minimalism as a way of life? Why not buy more if you have money?
This is just how humans are.
When John Darnielle from The Mountain Goats started recording albums to cassette on his portable Panasonic stereo, he got a sound that was so much more lo-fi than what could be obtained in a studio, or even with a more expensive recorder and microphone.
His genius was to realise he'd made a sound that most professional musicians would never bother with, and thus it became his own and his signature. I think not worrying so much about fidelity probably gave him more time to concentrate on the lyrics and music.
Most people carry one of history's most technologically-advanced cameras. How many can say they actually use it for something interesting?
Figuring out how to use a phone camera in creative practice is really an interesting challenge.
Photographers still don't even pay attention to their ancillary uses, to be honest; you can use them to collect materials and build photography plans. But they can also teach you a lot of stuff (particularly subject isolation and wide angle visualisation)
One positive aspect of a camera like this is that it forces you to slow down. Because you can’t take 10 frames per second hoping to get some keepers, you become more intentional when shooting. I took a photography class where we were asked to cover the LCDs with cardboard, so that you couldn’t get an immediate feedback and slow down a bit. Another trick is to format memory cards so that they can only store a few exposures. Going slow sometimes is a good thing.
I thought I remembered that the first Leica digital cameras (very expensive) didn't have a screen at all. "Chimping" or checking the shot immediately after taking it was seen as some sort of crutch that "real" photographers didn't need.
But it looks like the Leicas always had a screen, so maybe I'm thinking of another brand.
These days you can flip the LCD facing inwards so it kinda feels like a film camera being viewfinder only.
You didn't take the time to review all the dimensions of the project then. It is never always worst on all dimensions, if at least includes the 'I made (part of) this myself' dimension. Even if it is objectively worst on everything else, e.g performance, price, popularity, etc then the person either learned something or at least had fun, and that's in itself valuable, to them, even though not to you nor necessarily anyone else.
Something doesn’t have to be for everyone.
There is a good amount of articles of how we worked towards one device for everything, and more are rediscovering single use devices.
One use case is it helps kids understand how things work, including using dvds, etc.
A low fidelity photo allows the imagination to fill in the picture. Insistent kids can relate to lower fidelity as their own writing and drawing evolves.
“Whatever you now find weird, ugly, uncomfortable and nasty about a new medium will surely become its signature. CD distortion, the jitteriness of digital video, the crap sound of 8-bit - all of these will be cherished and emulated as soon as they can be avoided. It’s the sound of failure: so much modern art is the sound of things going out of control, of a medium pushing to its limits and breaking apart. The distorted guitar sound is the sound of something too loud for the medium supposed to carry it. The blues singer with the cracked voice is the sound of an emotional cry too powerful for the throat that releases it. The excitement of grainy film, of bleached-out black and white, is the excitement of witnessing events too momentous for the medium assigned to record them.” - Brian Eno
For these kinds of project, there are a few reasons:
1. Less opportunity to get distracted by other capabilities
2. More opportunity for experimentation with a new medium
3. Targeting an aesthetic rather than a technical specification
4. Trying to escape device addiction in its various forms
5. Using arbitrary constraints to develop new forms of artistic expression
It's art. Sometimes, ease of use and perfection aren't the goals at all.
It's easy to take quickly take a series of as many very realistic photos as a person wants with a wide variety of digital cameras, including the ones were all have in our pocket supercomputers. We dial in the settings (if we want to), and then push the button to get instant results.
I can take twenty photos of a thing and instantly review them all as they happen. One of them is probably going to work for me; if not, I can keep shooting. And then, if I want to edit it later, I can do that: There's countless ways to mess around with photos in post-production. These are optimizations we can make that utilize aspects of the system's capabilities.
And that's a valid way to do things, but just because we have identified one valid way to (hopefully!) get one good photograph with one category of hardware doesn't mean that we've exhausted the possibilities.
This way is different. Push button, and get imperfect results eventually -- even the viewfinder itself is very late to the game. This adds friction to the system. Since the time-cost of reviewing each photo is significant instead of instant, this shifts the optimization path. I get to think about things like framing and composition without even being able to see the frame or the composition. I won't get to see the results until later. This might motivate me to work harder to get it right beforehand, while using my brain in interesting ways to predict what the result might be without instant feedback.
That's OK. There's no rules in art; it's fine for people to choose their own methods. And to be sure: There's no accounting for taste. Just because one method implies more work doesn't mean that it will get better results, or that others will find anything of merit with any of it at all.
Sometimes, the mere process of doing is art in and of itself. That's OK, too.
In terms of modernity: If I want a particular scene of a particular place, I don't have to take it myself. I don't have to get out of my chair to hire someone to do it for me, or I can just Google one up. And here in 2026: I can have the bot make something up that suits me.
We can elect to get that chair using laborious old methods from a particular time period (pre-lathe or post-lathe? do we get to use a block plane? maybe we're just using stone-age flint tools, instead?), or with new methods and electric machines, or by handing over money at IKEA.
These are all valid methods by which to get a thing to sit on and then talk shit about art.
It seems to be playing on Nostalgia, judging by these paragraphs like this one:
Frankly, it does seem like a very fun gimmick, but also highly impractical. But my adoration of this little thing might just come from a general longing of the low-tech, simple devices of the past.
You don’t deserve the downvotes for what is a wholly reasonable and not unusual question.
Art really demands constraints, simplicity is clarifying, ephemerality is provocative, and designing your own creative tools invites metacognition. Doing all of this with a highly capable computing device is fascinating, IMO: it’s hypothetical, alternative future stuff. This device is an art experiment, isn’t it?
I have a (still modestly expensive) full frame digital camera that I bought specifically for the purpose of using alternative lens techniques: a home-made tilt shift bellows, wide angle pinhole, vintage lenses, enlarger lenses, and my own simple adaptations of binocular eyepieces and simple achromats, which have an “early photography” vibe, not least because to design them I ended up reading about Daguerre, Chevalier and Wollaston. They have changed my perspective on photography.
There is IMO very little in the way of artistic inspiration to be found at the cutting edge unless you are going to at least partly subvert cutting edge tools to do things they weren’t designed for. So it follows that creative technology is likely to be something of a dialogue with transformation and limitation.
Cameras are both gadgets and instruments of artistic impression, if you only measure them quantitatively you miss a lot.
These cameras can be fun the same way a toy piano might be fun to a virtuoso pianist. Something different.
Constraints are where cool things are found