Comment on Quake Brutalist Jam IIIComments−rcarmo8moWow. And yet, no Mac version. Anyone got it to work on Linux/Proton?−hnlmorg8moIt’s a mod so you can run it against a Quake source port, of which there are Apple Silicon ports:https://www.macsourceports.com/game/quake?pubDate=20250318There are also Linux native ports too, so no need to use Proton.−CyberDildonics8moRun it against a source port or with a source port?−klaussilveira8mohttps://www.macsourceports.com/game/quakehttps://github.com/Novum/vkQuake−aclark8moWith vkQuake on macOS (qbj3 and id1 in /Applications), I get "HOST_ERROR: Model progs/v_axe2.mdl not found"... their docs say if it's not ironwail then "expect issues". :-\−fosron8moGot the same error, but you just press Esc and you are in the game though.−pttrn8movkQuake.app works great on Apple silicon Macs.−empressplay8moshould run fine with crossover / wine
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Wow. And yet, no Mac version. Anyone got it to work on Linux/Proton?
It’s a mod so you can run it against a Quake source port, of which there are Apple Silicon ports:
https://www.macsourceports.com/game/quake?pubDate=20250318
There are also Linux native ports too, so no need to use Proton.
Run it against a source port or with a source port?
https://www.macsourceports.com/game/quake
https://github.com/Novum/vkQuake
With vkQuake on macOS (qbj3 and id1 in /Applications), I get "HOST_ERROR: Model progs/v_axe2.mdl not found"... their docs say if it's not ironwail then "expect issues". :-\
Got the same error, but you just press Esc and you are in the game though.
vkQuake.app works great on Apple silicon Macs.
should run fine with crossover / wine