RSDF: SDF textures suited to rendering multi-coloured imagesdysenam.neocities.org 3klaussilveira22ddiscuss
Threepp: Cross-platform C++20 3D library with the high-level API of Three.jsgithub.com/markaren 3klaussilveira24ddiscuss
Amélie's graphics library: small cross-platform RHI, D3D12, Metal 4 and Vulkangithub.com/AmelieHeinrich 2klaussilveira28ddiscuss
Gpui-component: Rust GUI components for building cross-platform appslongbridge.github.io 4klaussilveira28ddiscuss
Shadows: Sample app that demonstrates techniques for realtime shadow mappinggithub.com/TheRealMJP 2klaussilveira29ddiscuss
Pulse-Train-Resonator: deep learning architecture for engine sound synthesisgithub.com/rdoerfler 1klaussilveira1modiscuss
ETQW: Open-Source Reimplementation of Enemy Territory: Quake Warsgithub.com/jmarshall23 2klaussilveira1modiscuss
Fontstash: Light-weight online font texture atlas buildergithub.com/memononen 2klaussilveira1modiscuss
Picophysics: Single file physics for games on platforms like N64, PSX, DCgitlab.com/Kazade 89klaussilveira1mo24 comments
OpenQ4 0.9.0: open-source reimplementation of Quake 4github.com/themuffinator 11klaussilveira1modiscuss
Ymery: Interactive imgui applications with YAML instead of codegithub.com/zokrezyl 1klaussilveira1modiscuss
The Force Engine: Modern "Jedi Engine" Replacement Supporting Dark Forces, Modsgithub.com/TheForceEngine 2klaussilveira1modiscuss
Libsm64: Mario 64 as a library for use in external game enginesgithub.com/libsm64 196klaussilveira1mo24 comments
The making of Boiling Point: Road To Hell, the most broken game I've ever lovedjank.cool 2klaussilveira1modiscuss
Pocketpy: Portable Python 3.x interpreter written in C11github.com/pocketpy 6klaussilveira1mo1 comment
ARDY: Autoregressive Diffusion for Human Motion Generationresearch.nvidia.com 4klaussilveira1modiscuss
MoonBASIC: A modern BASIC for building 2D and 3D gamesgithub.com/CharmingBlaze 76klaussilveira1mo27 comments