Skip to content

Comment on Zed for Windows: What's Taking So Long?parent

Comments

I'd been thinking about it, and I added another paragraph above. I get a feeling they've been targeting Vulkan 1.3 with dynamic rendering from the beginning, so porting to D3D12 would be roughly as complex as rewriting to target older Vulkan.

AboutSource Built by g1lg1l

Hackerly is an independent reader for Hacker News, built on the public HN API. Not affiliated with Y Combinator.