Comment on How to Make a Game Like Cut the Rope – Part 1parentComments−bowmessage14yA lot of that polish overhead time would be avoided through the use of the Cocos2D engine, it seems. Of course it won't be as perfect as cut the rope. It will be like cut the rope.
Comments
A lot of that polish overhead time would be avoided through the use of the Cocos2D engine, it seems. Of course it won't be as perfect as cut the rope. It will be like cut the rope.