Yeah that second link was more illustrative of the idea than a proven market point. The hitbox is real and used by high level players though.
--edit--
On a side note, however, it's seems that you're coming more from a PC gaming perspective than an arcade/console perspective, which is probably the root of our ideological divide on the controllers.
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Yeah that second link was more illustrative of the idea than a proven market point. The hitbox is real and used by high level players though.
--edit-- On a side note, however, it's seems that you're coming more from a PC gaming perspective than an arcade/console perspective, which is probably the root of our ideological divide on the controllers.