Comment on Supporting game design with evolutionary algorithmsparentComments−Rhapso2ywell, extract a good metric for "fun" (like engagement) and make that the optimization criteria. It would be equally as easy.−adastra222yThere is no good metric for fun.−mattigames2yCall of duty occacionally asks you after a match if you had fun (5 options from "boring" to extremely fun), I bet thats a good metric for fun.−teamonkey2yHeart rate, pupil dilation, breathing rate…
Comments
well, extract a good metric for "fun" (like engagement) and make that the optimization criteria. It would be equally as easy.
There is no good metric for fun.
Call of duty occacionally asks you after a match if you had fun (5 options from "boring" to extremely fun), I bet thats a good metric for fun.
Heart rate, pupil dilation, breathing rate…