Is there a "fast forward" for the AI actions? The thing that will turn me off a game like this faster than anything else is being forced to sit through and watch the individual moves the AI takes in "normal time", and I couldn't find one (I didn't look very hard)
I agree! That's why we made the conscious choice not to show choreographed battle animations through overlays like similar games in the genre do.
On the landing page you can press shift (or hold Y on a Gamepad) to speed up AI actions.
Once you play the real game, you can change the settings to make all AI moves fast, or make all animations including your own (and other players) fast.
This is literally the reason why I never liked advance wars. It's painfully slow (especially against a human) and you have to wait for every single unit move, and because I'm bad, I'm waiting to get crushed. Sometimes there are so many units. I'm ok with other tacticals, but mostly because it's alternating players (whereas advance-wars-likes just move all the units at once).
Note that Athena Crisis supports both sync and async play. You can play your turn against other people and only come back when they are done.
You can also play multiple games at once, and on as many devices as you like. So for example play a sync game on your desktop against a bot, and an async game against another person on your phone once in a while.
Comments
Is there a "fast forward" for the AI actions? The thing that will turn me off a game like this faster than anything else is being forced to sit through and watch the individual moves the AI takes in "normal time", and I couldn't find one (I didn't look very hard)
I agree! That's why we made the conscious choice not to show choreographed battle animations through overlays like similar games in the genre do.
On the landing page you can press shift (or hold Y on a Gamepad) to speed up AI actions.
Once you play the real game, you can change the settings to make all AI moves fast, or make all animations including your own (and other players) fast.
That's great. I'd suggest showing that tip when the AI moves - at least on the landing page. It made it far more enjoyable to test the game.
This is literally the reason why I never liked advance wars. It's painfully slow (especially against a human) and you have to wait for every single unit move, and because I'm bad, I'm waiting to get crushed. Sometimes there are so many units. I'm ok with other tacticals, but mostly because it's alternating players (whereas advance-wars-likes just move all the units at once).
There's options for that. And on the new Switch version you can hold down a button to make the AI move faster...
Yes that's true, but that's not available against human players obviously :/
Note that Athena Crisis supports both sync and async play. You can play your turn against other people and only come back when they are done.
You can also play multiple games at once, and on as many devices as you like. So for example play a sync game on your desktop against a bot, and an async game against another person on your phone once in a while.
That's so cool ! I really like this format
There is a ”Fast AI” setting that does exactly this.