Comment on Splatter Image: Ultra-Fast Single-View 3D ReconstructionparentComments−andybak2yCollisions could be handles separately (they already are - you don't use the render mesh for collisions). Maybe a separate mesh, maybe an SDF or similar.UV mapping is a mesh thing. That's Stockholm Syndrome talking. ;-)
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Collisions could be handles separately (they already are - you don't use the render mesh for collisions). Maybe a separate mesh, maybe an SDF or similar.
UV mapping is a mesh thing. That's Stockholm Syndrome talking. ;-)