You're right. Those are both global numbers, not US. Sorry about that. If the rest holds it means Simula is going to have to sell multinationally to be a going concern, which seems difficult although the broad trend for electronics to become more accessible is in their favor.
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VR headset sales are about 7% of laptop sales in the US, about 20 million units a year vs 280 million
There's no way 280M laptops are being sold in US every year. Where did you get that data?
You're right. Those are both global numbers, not US. Sorry about that. If the rest holds it means Simula is going to have to sell multinationally to be a going concern, which seems difficult although the broad trend for electronics to become more accessible is in their favor.