Some text logs in System Shock 1 were equally engaging, and also had the feeling of urgency to them, with timestamps a minute or two from your "local time", IIRC. I was hoping to be fast enough to arrive to a particular area and maybe see the fresh aftermath, or even (fatally) wounded character to talk to personally. No such thing, alas.
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Some text logs in System Shock 1 were equally engaging, and also had the feeling of urgency to them, with timestamps a minute or two from your "local time", IIRC. I was hoping to be fast enough to arrive to a particular area and maybe see the fresh aftermath, or even (fatally) wounded character to talk to personally. No such thing, alas.