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SS2 is a formative memory for me. It was so different and edgy and scary that it left a real imprint on my brain.

Same.

I vividly remember the audio logs of Korenchkin as he gave in to The Many and underwent transformation. Talking about the rapture of the biomass, "something wonderful is happening to me", etc. Finally ends with him addressing me personally and telling me to come visit him on the bridge to "discuss your future".... When I finally got there my mouse hand was literally trembling from fear/anticipation, I had no idea what he had turned into, and after the horrors I'd seen I really didn't want to find out.

I still say it's one of the greatest games I ever played.

Some text logs in System Shock 1 were equally engaging, and also had the feeling of urgency to them, with timestamps a minute or two from your "local time", IIRC. I was hoping to be fast enough to arrive to a particular area and maybe see the fresh aftermath, or even (fatally) wounded character to talk to personally. No such thing, alas.

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