Skip to content

Comment on Localizing Unity games as an indie dev

Comments

One for Japanese and Chinese

Please don't do this! Han Unification causes your Japanese text look weird when displayed with a Simplified Chinese font, likewise with a Traditional Chinese or Korean font.

https://heistak.github.io/your-code-displays-japanese-wrong/

Interesting! I never ran across this problem before despite doing a lot of i18n, but it seems like its because we're properly setting everything up with http headers.

Definitely useful knowledge for the game we're working on though.

Thanks for the tip! I've updated the article (and I'll soon update my game!).

AboutSource Built by g1lg1l

Hackerly is an independent reader for Hacker News, built on the public HN API. Not affiliated with Y Combinator.