On one hand, I can see the value in VR in a theoretical sense. I grew up with quite a bit of fascination over things like Star-Trek-esque holodecks and Matrix-style simulated universes, and this part of me thinks Facebook's smart for wanting to be on the leading edge of such a world where people can share their current experiences and others can also experience them in a similar manner.
On the other hand, I can't get the images of previous VR fads out of my head, especially that of the last decade, dominated by projects like Second Life and Project Wonderland, and thus can't shake the feeling that most people are going to picture a VRified Facebook as little more than some nerd toy.
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I'm conflicted.
On one hand, I can see the value in VR in a theoretical sense. I grew up with quite a bit of fascination over things like Star-Trek-esque holodecks and Matrix-style simulated universes, and this part of me thinks Facebook's smart for wanting to be on the leading edge of such a world where people can share their current experiences and others can also experience them in a similar manner.
On the other hand, I can't get the images of previous VR fads out of my head, especially that of the last decade, dominated by projects like Second Life and Project Wonderland, and thus can't shake the feeling that most people are going to picture a VRified Facebook as little more than some nerd toy.
There is a lot of VR hype right now, but it might be justified now by the big tech advances of accurate low latency position tracking.