Skip to content

Comment on TempleOS: FlightSim and FirstPersonShooter [video]parent

Comments

It's not C. It's a C-like language that he designed (and implemented) by himself. The embedded (rendered) resource references are my favorite part.

Yeah, that's super cool.

Can you explain what an embedded (rendered) resource reference is, or maybe point to some code in TempleOS that demonstrates it?

I think he is referring to the game demonstrated @ 11 minutes in the linked video that uses 3d models which appear to be embedded within the source code.

Sort of like how Scala allows XML as an object literal format, but less wacky.

Huh! I did not know that - could this be used for JSX rendering on the server side?

Like a Word document---mixed text, images, etc.

AboutSource Built by g1lg1l

Hackerly is an independent reader for Hacker News, built on the public HN API. Not affiliated with Y Combinator.