Damn, that's really impressive. Especially considering that he wrote it at every layer of abstraction. It's been interesting watching this undertaking progress.
Although it looks clunky, the visualization and edition of the included sprites and 3D models right in the code editor is impressive. It does not even look like Vim as a plugin for this!
I think more and more hobbiest will go back to some form of low level programming, just because its fun and different. I think there will be purpose made computers for this, computers that provides a very low level of abstraction to start with, something like a amiga or atari st.
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Damn, that's really impressive. Especially considering that he wrote it at every layer of abstraction. It's been interesting watching this undertaking progress.
Although it looks clunky, the visualization and edition of the included sprites and 3D models right in the code editor is impressive. It does not even look like Vim as a plugin for this!
I noticed that too. Very handy.
I get very nostalgic reading about your work Terry, I haven't done anything low-level since I started playing with the C64.
Skip to 11:30, it's amazing; the editor includes binary data - in this case 3d models - which are rendered within the editor in real time.
I think more and more hobbiest will go back to some form of low level programming, just because its fun and different. I think there will be purpose made computers for this, computers that provides a very low level of abstraction to start with, something like a amiga or atari st.
Maybe I'm seeing a connection where there isn't one, but there's a conversation in a nearby thread about extending shells: https://news.ycombinator.com/item?id=9673975