Comment on Show HN: Multiplayer NES Server in 77 Lines of GoComments−sschueller11ymmm, not sure if doing this counts as using 77 lines of code: import ( "github.com/gin-gonic/gin" "github.com/gorilla/websocket" "github.com/olahol/melody" "net/http" "sync" ) But still impressive.−mrweasel11yAlso the NES emulation is done in Javascript, making the 77 lines a little less impressive. It's "just" server for handling multiplayer part.−vog11yIndeed, the title is a bit misleading.−reedlaw11yI didn't expect anything but a multiplayer proxy. If it was truly an emulator in 77 lines it must be horribly obfuscated.−shultays11y import ( github.com/olahol/melody-jsnes )
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mmm, not sure if doing this counts as using 77 lines of code:
But still impressive.Also the NES emulation is done in Javascript, making the 77 lines a little less impressive. It's "just" server for handling multiplayer part.
Indeed, the title is a bit misleading.
I didn't expect anything but a multiplayer proxy. If it was truly an emulator in 77 lines it must be horribly obfuscated.