S3 will normally provide ample bandwidth, but in some situations there's a local shared downlink that is the bottleneck. For example in asset heavy multiuser VR or game apps used by many people in same location. By only including the nearby peers I get all the benefit but minimize the risk of people accusing me of clogging / mooching off their uplink.
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S3 will normally provide ample bandwidth, but in some situations there's a local shared downlink that is the bottleneck. For example in asset heavy multiuser VR or game apps used by many people in same location. By only including the nearby peers I get all the benefit but minimize the risk of people accusing me of clogging / mooching off their uplink.