Well written, but as others have mentioned, this technique is almost as old and well-known as game development itself.
However, it's still pretty cool and refreshing to use. See e.g. Notch' Ludum Dare streams where he makes his levels in Paint.net: http://www.twitch.tv/notch/b/293084461 about 3:23:00 in.
Agreed, with all the complexity that game development entails, it's liberating to use a technique that's so "lo-fi". Interesting seeing Notch put his levels together. The speed at which he moves from Paint to running level is something to aspire to. Our workflow was fast, but not that fast.
Comments
Well written, but as others have mentioned, this technique is almost as old and well-known as game development itself.
However, it's still pretty cool and refreshing to use. See e.g. Notch' Ludum Dare streams where he makes his levels in Paint.net: http://www.twitch.tv/notch/b/293084461 about 3:23:00 in.
Agreed, with all the complexity that game development entails, it's liberating to use a technique that's so "lo-fi". Interesting seeing Notch put his levels together. The speed at which he moves from Paint to running level is something to aspire to. Our workflow was fast, but not that fast.