I definitely believe it. It's inspiring to read about the techniques and hacks used at the dawn of game development, so many of which are still useful today.
Re: ASCII painting, recently I was looking into using an ASCII drawing tool like Monodraw [1] for creating ASCII maps. A format as portable as plaintext is appealing.
Yes! There are lots of nice ASCII painting tools around. In particular, there's no difference between an ASCII art editor and a roguelike map editor, except for the name :) Thought there was a nice JS one somewhere, but can't find it.
Do you happen to have any particular recommendations for ASCII painting tools? I took a web-based one called ASCII Paint [1] for a spin and first impressions were positive.
Comments
That technique is older than a lot of game devs. ;)
Alternatively use some ASCII painting tool and use characters for the indexes.
I definitely believe it. It's inspiring to read about the techniques and hacks used at the dawn of game development, so many of which are still useful today.
Re: ASCII painting, recently I was looking into using an ASCII drawing tool like Monodraw [1] for creating ASCII maps. A format as portable as plaintext is appealing.
[1] http://monodraw.helftone.com
Yes! There are lots of nice ASCII painting tools around. In particular, there's no difference between an ASCII art editor and a roguelike map editor, except for the name :) Thought there was a nice JS one somewhere, but can't find it.
Do you happen to have any particular recommendations for ASCII painting tools? I took a web-based one called ASCII Paint [1] for a spin and first impressions were positive.
[1] http://www.asciipaint.com