I wonder why they weren't able to implement increasing levels of difficulty. They could have mechanically changed the playing field at certain thresholds, or even looked into using different sorts of balls (heavier, smaller, BOTH AT THE SAME TIME!!!). How about balls with uneven weight distribution? Most of this stuff I envision being unleashed as you advance, so it's similar to other video games where it gets progressively more difficult.
It just seems like they could have done something other than just make a static game that was harder than the last version.
mechanically changed the playing field at certain thresholds
More moving parts means harder to maintain means costs more money to maintain. However, I guess this can be done by... for example, having parts of the board that open up as you get to higher scores. Still, there's only so much you can pack into the space a pinball machine has.
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I wonder why they weren't able to implement increasing levels of difficulty. They could have mechanically changed the playing field at certain thresholds, or even looked into using different sorts of balls (heavier, smaller, BOTH AT THE SAME TIME!!!). How about balls with uneven weight distribution? Most of this stuff I envision being unleashed as you advance, so it's similar to other video games where it gets progressively more difficult.
It just seems like they could have done something other than just make a static game that was harder than the last version.
mechanically changed the playing field at certain thresholds
More moving parts means harder to maintain means costs more money to maintain. However, I guess this can be done by... for example, having parts of the board that open up as you get to higher scores. Still, there's only so much you can pack into the space a pinball machine has.
using different sorts of balls
Spectacular!
Wow. Not only might that have solved the economic problem, it would also have been WAY COOL.