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He said classic arcade games, which we'll put at the early 80's. Those have been working in in MAME since the Pentium II days.

That's actually not entirely true. There are some classic games that still have run super slow until recently.

Pac Man/Ms. Pac Man comes to mind. Donkey Kong too.

Emulating analog audio circuits accurately requires higher math functions executed millions of times per second. Some of the oldest classics run super slow on sub-3Ghz CPUs.

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