I don't think it's a good position to break down gamers into "pirating" and "non-pirating" gamers. Someone who pirates a title today might pay for your game tomorrow; in fact, someone who pirates your game today might pay for your game in a week, or in a year.
If you adamantly eschew the respect of "pirating gamers," you're cutting off an enormous chunk of your potential market share.
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I don't think it's a good position to break down gamers into "pirating" and "non-pirating" gamers. Someone who pirates a title today might pay for your game tomorrow; in fact, someone who pirates your game today might pay for your game in a week, or in a year.
If you adamantly eschew the respect of "pirating gamers," you're cutting off an enormous chunk of your potential market share.