I play it once in a while with the kids, but all they really enjoy doing are the typical game mechanics: spinning the clacky spinner, moving the toy cars, and counting money.
And I agree: there's nothing else in that game that has any use to children today.
I remember playing an edition that was probably early '80s, and being really struck by the fact that there were three different kinds of points - wealth, fame, happiness - which you often had to trade off against each other, and any of which could net you a victory. I think that was the first time i played a game like that.
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I play it once in a while with the kids, but all they really enjoy doing are the typical game mechanics: spinning the clacky spinner, moving the toy cars, and counting money.
And I agree: there's nothing else in that game that has any use to children today.
Milton Bradley has changed the game over the years, so it plays a little differently now than it did.
Apparently a huge amount:
http://boards.straightdope.com/sdmb/showthread.php?t=210009
And here's some ancient history:
http://thebiggamehunter.com/games-one-by-one/checkered-game-...
I remember playing an edition that was probably early '80s, and being really struck by the fact that there were three different kinds of points - wealth, fame, happiness - which you often had to trade off against each other, and any of which could net you a victory. I think that was the first time i played a game like that.