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Comment on Ask HN: Where to start on creating AI for games?parent

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Right. I wrote one of the earlier RuneScape 2 bots around 8 years ago (example script https://clbin.com/71NIX).

It's worth noting that these were very easy identifiable as bots by behavior. Making AI for a game (that actually seems human and is fun to interact with, past just target selection and pathfinding) is another (much more difficult) set of problems entirely.

Holey shit it's Regex :). Old ARGA dev here :).

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