Been doing a game with my (now) 5 year old daughter for the last year. Also uses her own hand drawn artwork, which in itself makes for interesting challenges (mostly collision detection for non tiled sprites) but she's very much the creative director to my lead developer. She loves that we can but is less interested in the how at this age
If you are using Phaser, you can use PhysicsEditor (https://www.codeandweb.com/physicseditor) with the P2 physics to auto-trace a picture into a polygon and load it into Phaser. It is easy and only takes a few minutes.
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Been doing a game with my (now) 5 year old daughter for the last year. Also uses her own hand drawn artwork, which in itself makes for interesting challenges (mostly collision detection for non tiled sprites) but she's very much the creative director to my lead developer. She loves that we can but is less interested in the how at this age
If you are using Phaser, you can use PhysicsEditor (https://www.codeandweb.com/physicseditor) with the P2 physics to auto-trace a picture into a polygon and load it into Phaser. It is easy and only takes a few minutes.