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Comment on Lecture 17: How to Design Hardware Products

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Bright guy. Fast talker. Intricate slides. Astoundingly laborious detailed, high quality product development process. High emphasis on user experience and making the product a habit in the lives of the customers.

To him, everything is a system; apparently even if he were making a five prong garden weeder, a snow shovel, or a tennis ball, he'd find a way to make it better by regarding it as a system.

Gave good insight into all the work involved. Good lecture. Likely amazing products.

One of the best people Sam put in front of the class.

Agreed, I was afraid that this was going to be a lecture that was somewhat "forced" because they wanted to make sure they included some hardware talk in the series. But it definitely wasn't, it was a really nice talk.

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