Markov chains work well for artificial language and name generations. One of my first programs in 1979, when I was a 13yr old kid, was to sum up the occurrence of characters following other characters in text files, and to roll dice on this table to generate names for role playing games.
I later learned that I reinvented Markov this way. I still have those printouts, and use them when ever I need a name for a role playing game NPC.
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Markov chains work well for artificial language and name generations. One of my first programs in 1979, when I was a 13yr old kid, was to sum up the occurrence of characters following other characters in text files, and to roll dice on this table to generate names for role playing games.
I later learned that I reinvented Markov this way. I still have those printouts, and use them when ever I need a name for a role playing game NPC.
Someone made a Twitter account to generate baby names with markov chains, actually: https://twitter.com/markovbaby