I've evaluated a lot of design portfolios in my life and it always amazes me how self-titled "User Experience" designers fail to apply the most basic UX process to their portfolios.
Stuff like defining who is the user, what are their needs, performing basic user research, establishing an information hierarchy and testing their designs against potential candidates.
It's been my experience that too many designers these days are more into the "fun stuff" of picking a color palette, creating awesome background textures, geeking out on CSS3 animations and other things that help enhance your dribbble profile at the detriment to applying themselves to the craft of design.
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I've evaluated a lot of design portfolios in my life and it always amazes me how self-titled "User Experience" designers fail to apply the most basic UX process to their portfolios.
Stuff like defining who is the user, what are their needs, performing basic user research, establishing an information hierarchy and testing their designs against potential candidates.
It's been my experience that too many designers these days are more into the "fun stuff" of picking a color palette, creating awesome background textures, geeking out on CSS3 animations and other things that help enhance your dribbble profile at the detriment to applying themselves to the craft of design.