Comment on A developer who spent 13 years making his childhood gameparentComments−Karunamon12yYou must be careful about that distinction - some projects are never "finished". Especially in the case of code, where the traditional definition means less "complete" and more "unsupported and unmaintained", i.e. analogous to "dead".
Comments
You must be careful about that distinction - some projects are never "finished". Especially in the case of code, where the traditional definition means less "complete" and more "unsupported and unmaintained", i.e. analogous to "dead".