Skip to content

Comment on UX Crash Course: User Psychology

Comments

tl;dr (but I may revisit in the future).

I used to think UX meant a wider "systems" approach to the man-machine interface, incorporating findings from CHI, cognitive science, user studies, etc.

Now it seems like it is becoming a name for the design of marketing your product in the experience economy, not helping perform a task more efficiently (unless the "task" is selling to the user).

I'd like to see some discriminating term separating this from the UI-to-the-machine (UIttM ?) where streamlined presentation of the right info just-in-time is important, versus the "create more clicks for A/B testing" sales growth-hacking / I can make a web page with fonts.

I dunno, maybe this is a false dichotomy and reflects some kind of design thinking that UX is a term to apply to everything. Did a UX person design the pattern on my toilet paper?

You only need to look at the Android UX principles page to see that what you are saying is true.

https://developer.android.com/design/get-started/principles....

Back when I was at university (not so long ago), usability was like you described - it helping the user get their task done efficiently. Not the more modern version of "delighting the user in surprising ways".

AboutSource Built by g1lg1l

Hackerly is an independent reader for Hacker News, built on the public HN API. Not affiliated with Y Combinator.