Good call. Its all about a battle for space and I'm not so sure either solves it. I'm a fan of gesture-based navigation/menus, but the learning curve is pretty steep there.
The original post makes a good point that, paraphrased, it's about improving a flawed information architecture instead of trying to fix symptoms, like the hamburger menu. And though it's tempting to use esoteric, hard-to-use/understand gestures and interaction models, it's almost never the right way. It's that subtle difference between an interface that feels like it's been designed to 'feel smart', instead of something that's easy to use.
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Good call. Its all about a battle for space and I'm not so sure either solves it. I'm a fan of gesture-based navigation/menus, but the learning curve is pretty steep there.
The original post makes a good point that, paraphrased, it's about improving a flawed information architecture instead of trying to fix symptoms, like the hamburger menu. And though it's tempting to use esoteric, hard-to-use/understand gestures and interaction models, it's almost never the right way. It's that subtle difference between an interface that feels like it's been designed to 'feel smart', instead of something that's easy to use.