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Comment on The Indie Bubble Is Poppingparent

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Seconded.

This is a guy whose total sales of games were low enough under his original model that one of them sold about 4,000 copies total since its release (http://jeff-vogel.blogspot.com/2009/03/so-heres-how-many-gam...).

Later, when he actually dropped the prices to something that average people might feel like actually paying for games built on such retro foundations, he sold 33,000 bundles in one week (http://www.rockpapershotgun.com/2013/07/17/interview-jeff-vo...)... while misunderstanding the effects of lower pricing on his target audience enough that he thought he'd sell "less than a third of that".

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