Absolutely. Dwarf Fortress is a fun example of what's possible when you make a genuinely great, innovative game while putting zero effort into marketing or accessibility. There will always be a market for exceptional games like that. There'd be a much bigger one if he could get a proper GUI together, but Tarn Adams seems perfectly content with his modest income.
If you're a business person, games are probably a poor investment. If you're an independent creator, it's still one of the most self-sustainable forms of art.
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Absolutely. Dwarf Fortress is a fun example of what's possible when you make a genuinely great, innovative game while putting zero effort into marketing or accessibility. There will always be a market for exceptional games like that. There'd be a much bigger one if he could get a proper GUI together, but Tarn Adams seems perfectly content with his modest income.
If you're a business person, games are probably a poor investment. If you're an independent creator, it's still one of the most self-sustainable forms of art.
Exactly. Games need to be approached as art because they are art. And most of the common rules of success in art apply there.