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Amazing. I didn't realize it until just now, but this is exactly how I wanted the Star Wars Jedi Knight series to work.

Damn, now I'm wishing for a remake of the original Jedi Knight with this mechanic as an integral part of it. Not only because it was by far my favorite game in the series, but also because Jedi Knight always felt like more than 'just' an FPS; it had a lot of puzzle elements in it.

I also would like to one day create my own level. I tried doing this for Jedi Knight, but the Unreal Engine-style negative-space engine and the incredibly buggy (community-created?) editor foiled my attempts :-(.

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