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Comment on Oculus CEO says selling to Facebook convinced big developers to build for itparent

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If you launch too gently, there's a risk no customer will buy it because no developer supports it, and no developer will support it because no customer will buy it.

That said, I got the impression things were going pretty well for Oculus without Facebook's help.

I respect your business perspective about slow growth early on, but.. It's fucking virtual reality! I don't think there's any doubt that developers would be flocking to this with or without the acquisition.

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