This is my attempt (and first webGL anything) at a stupid implementation of the observer effect in quantum physics. Essentially, by observing something we are inherently changing its nature. Here, I've replicated a sine wave propagating in two directions (so it can be loosely correlated with some generic electromagnetic wave) which randomly changes in real time for all viewers when someone else starts viewing. (Very messy) code can be found here: http://github.com/shayanjm/quantum
tl;dr - It's a wave that changes slightly when you look at it. Pretty cool, when you realize that every stage of the simulation is unique, temporary, and will never be re-rendered again :)
Comments
This is my attempt (and first webGL anything) at a stupid implementation of the observer effect in quantum physics. Essentially, by observing something we are inherently changing its nature. Here, I've replicated a sine wave propagating in two directions (so it can be loosely correlated with some generic electromagnetic wave) which randomly changes in real time for all viewers when someone else starts viewing. (Very messy) code can be found here: http://github.com/shayanjm/quantum
tl;dr - It's a wave that changes slightly when you look at it. Pretty cool, when you realize that every stage of the simulation is unique, temporary, and will never be re-rendered again :)
I'd put this as a description on the WebGL demo page. :) Because when I looked at it for a while I was just very very confused.
Thanks for the suggestion :) I'll probably throw an overlay in there and stick the blurb in that.