In the case of my day job (CCTV application 80% C#, 20% C and C++) writing to a bad pointer will get reported as an AccessViolationException with no hope of getting a dump or a stack trace of the native code. An allocation failure will get translated into an OutOfMemoryException and typically includes stats of what is consuming RAM.
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In the case of my day job (CCTV application 80% C#, 20% C and C++) writing to a bad pointer will get reported as an AccessViolationException with no hope of getting a dump or a stack trace of the native code. An allocation failure will get translated into an OutOfMemoryException and typically includes stats of what is consuming RAM.