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Comment on Zelda De-make

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I've long thought a minimalistic style like this could be very useful in teaching game design and discussing game mechanics. You can learn a lot about a game by breaking it down like this.

You may be interested in Jeremy Parish's "Anatomy of a Game" series: http://www.anatomyofgames.com/anatomy-of-a-game/

Interested is too mild a word. This is fantastic, Jeremy Parish is also a legend in the retrogaming community. Retronauts (old and new) is a must listen to podcast.

Agreed. I've been following his work for a decade.

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