Boost mobile has multiple J2ME phones available for around $50. Just check Wallmart or Best Buy. You'll need to load the games with a serial cable, but the phones can take a real beating.
J2ME has no future, so it'd be a poor startup idea. Trust me.
You might also want to check garage sales/eBay for old gameboys and games. They're more fun and more robust.
> J2ME has no future, so it'd be a poor startup idea. Trust me.
I don't think J2ME has much of a future for general use phones in rich countries, no. But it has a huge present, and a niche like this might be just fine for a startup, actually.
It's not that hard in and of itself. The problem is developing something for tons of devices, which this specific idea doesn't need to deal with at all; you'd just have one device.
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Boost mobile has multiple J2ME phones available for around $50. Just check Wallmart or Best Buy. You'll need to load the games with a serial cable, but the phones can take a real beating.
J2ME has no future, so it'd be a poor startup idea. Trust me.
You might also want to check garage sales/eBay for old gameboys and games. They're more fun and more robust.
> J2ME has no future, so it'd be a poor startup idea. Trust me.
I don't think J2ME has much of a future for general use phones in rich countries, no. But it has a huge present, and a niche like this might be just fine for a startup, actually.
Have you done any development with J2ME devices? In the past few years I've done it..it's been a nightmare
It's not that hard in and of itself. The problem is developing something for tons of devices, which this specific idea doesn't need to deal with at all; you'd just have one device.