This is a plague of a problem. Developers who put IAP into their games frequently, in no uncertain terms, try to trick young kids into pressing the "buy $100 worth of database bits with your parents' credit card!" button. It's despicable.
AppLock on Android solved this issue for me and my kids (since any intent that goes to the Play store will get intercepted and challenged for authentication), but it's very frustrating to them to have to try to navigate these screens that have 12 big, bright "goes to the lock screen" buttons and 1 small, uninteresting button that does what they actually want.
Comments
This is a plague of a problem. Developers who put IAP into their games frequently, in no uncertain terms, try to trick young kids into pressing the "buy $100 worth of database bits with your parents' credit card!" button. It's despicable.
AppLock on Android solved this issue for me and my kids (since any intent that goes to the Play store will get intercepted and challenged for authentication), but it's very frustrating to them to have to try to navigate these screens that have 12 big, bright "goes to the lock screen" buttons and 1 small, uninteresting button that does what they actually want.
IAP/microtransactions are a plague.