Comment on Direct3D to OpenGL abstraction layerparentComments−tubs12yARB_multi_draw_indirect (and its bindless friends such as NV_shader_buffer_load) somewhat invalidates your statements re: saving a bunch of commands.
Comments
ARB_multi_draw_indirect (and its bindless friends such as NV_shader_buffer_load) somewhat invalidates your statements re: saving a bunch of commands.