Cedega/Cider is the cheap way to "port" games on OSX. It result of bad performances, yet at lot of companies still pay a lot of money to do it. The sad thing is that you can do it yourself (with Wine), for free, and a lot of time under 30 minutes.
Even the latest version of Wine patched with the Command Stream WIP is 5 times faster.
This is a library, intended to be used in your application in lieu of calling the APIs directly. You cannot take a full application and ask this library to run it.
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This seems like a new version of this previous effort:
http://en.wikipedia.org/wiki/Cedega_(software)
Cedega/Cider is the cheap way to "port" games on OSX. It result of bad performances, yet at lot of companies still pay a lot of money to do it. The sad thing is that you can do it yourself (with Wine), for free, and a lot of time under 30 minutes.
Even the latest version of Wine patched with the Command Stream WIP is 5 times faster.
Not really. Cedega is a version of Wine.
This is a library, intended to be used in your application in lieu of calling the APIs directly. You cannot take a full application and ask this library to run it.
WINE does however contain a DirectX -> OpenGL translation layer that can be used separately from the rest of it.