Comment on New Year, New CEO for GitHubparentComments−goldenkey12yI know SC2 is probably a poor example but it fits very well here. It's the difference between managing a team strategy in an RTS versus looking at the individual unit deaths/spawns, types of units, etc.
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I know SC2 is probably a poor example but it fits very well here. It's the difference between managing a team strategy in an RTS versus looking at the individual unit deaths/spawns, types of units, etc.